I am currently attempting to mod some games in smali code. Unfortunately the functions seems to all have been obfuscated. Googling leads me to the conclusion it's most likely done by proguard. To reverse engineering the function's name, i'd need mapping.txt that ProGuard produces when it shrinks the code, but I do not have it. So I am wondering if people have run into this and how do they go about solving this issue? I tried searching our tutorial and googling several other sites but no reliable results came up.