Hi, constants.data can be anything. Look at the code of the game, maybe there is something to write a pseudo-code for opening constants.data, also look at this file in hex, if there aren't any hooks. Usually it can be a binary file or the archive is encrypted.
I know, just kidding)) now just breaking dll or lib is not in vogue. I do not do fashion yet, I am busy with more important things. In this did not delve into more detail in the hooks in the lib. Sorry for my English)) Good luck in modifications)):cool::)
Hi, good manual. Thanks for him. It is interesting to me now whether there will be a manual for modding obfuscated games (it’s not difficult, just a long time to look for methods :)), or games from packers or from protection of libs)...
Shadow Fight 3 v1.13.0 [MOD] [UPDATE]
un- possible do mod version. Even if you break the damage, the opponent too will be big, just the same and out of health.
Hi, I did not understand you a little. You wrote this part of the code yourself? Or converted to java from smali and you want to overtake smali again? So it will not work. Well, if you still want to convert java to smali, then there are plug-ins for Android Studio, you can shove the code into...
judging from everything, all the code in json scripts that are encrypted somehow, see the header, as well libcocos2djs.so to find out exactly how it is encrypted, plist files are for the coordinates of the images.
: D you are not looking for exactly what you need. Look for inquiries about gold, damage, etc. This will be of the form get_DamageMin // 0xAA32F1, but in general it's better to try to break games from dll, it will still be difficult for you to understand all the subtleties of scrap of this kind...
Hello everyone, I got into the hands of one game on unity c il2cpp, but after dumping, I saw the obfuscation of bee byte. If, there were dll, it would be easier, but not here). Someone knows how to bring in a more readable kind of dump or DummyDll. Thank you for your help)
From the problem I see that there is a protection of memory from the debugger. Try the next, add GameGuardian and immediately stop the game process to pause and start dumping, it can be, it helped me in many games