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  1. Android Mod IDE - Testing phase 3 v0.9 RC1

    Release 0.9 has been released! (final testing phase - hopefully!)
  2. Modding Unity & Its Dll's: Starter Pack + Tutorial

    Make sure you have all dll files in the same folder, and they all loaded into reflector, that sounds that an issue locating all the library dependencies. Other possibilities include an improper edit that pushed token pointers out of sync, or a corrupted AssemblyRef table. Try the first thing and...
  3. Android Mod IDE - Testing phase 3 v0.9 RC1

    any modders here that could answer a simple question? Wondering how often when modding unity apps you edit other dll libraries in the "managed" directory other than assembly-csharp and specifically if you edit them "through" that file (example traversing the assembly tree in dnspy)? Deciding on...
  4. Android Mod IDE - Testing phase 3 v0.9 RC1

    not a problem, id rather it be in a familiar format for the site anyways, might be easier for when i update anyways, a lot more organized, thanks!
  5. Android Mod IDE - Testing phase 3 v0.9 RC1

    UPDATE - Version 0.8 Did a MAJOR overhaul of a lot of code during this cleanup. Stability of the .NET disassembly editing and saving should be much better, if you have any issues besides the below mentioned bug, please let me know. Changes: - more personalized settings to allow font changes in...
  6. [NEED HELP] I can't build/recomplie this APK

    at the time, no, i was unable to help, for the reason i stated, we sorted this off thread that's why the convo died out. This was also over 6 months ago so I'm sure there's been changes, so like i said here depends on your specific error
  7. Android Mod IDE - Testing phase 3 v0.9 RC1

    ModIDE_0_70d.msi
  8. Android Mod IDE - Testing phase 3 v0.9 RC1

    :smirk: Hotfix to fix the hotfix nope
  9. Android Mod IDE - Testing phase 3 v0.9 RC1

    HOTFIX - Newest update had issue allowing a new project to disassemble a .NET dll file(assembly-csharp files) This was discovered when I attempted to use the production version, another reason I stress, feedback VITAL to make this project work, all input positive/negative HIGHLY appreciated...
  10. Android Mod IDE - Testing phase 3 v0.9 RC1

    k lol, everything else seem to work? Appreciate the feedback!
  11. Android Mod IDE - Testing phase 3 v0.9 RC1

    That happens to be an error regarding the particular file you went to disassemble, the disassembler did its job correctly. Link to the apk file you went to disassemble would be necessary to give you the exact reasaon, although I have a feeling you may not want to give the direct link given it...
  12. Android Mod IDE - Testing phase 3 v0.9 RC1

    wow... six weeks, I've been in the trenches for awhile UPDATE!!!! I am FINALLY able to announce, after, many, many, MANY delays, a new update! Now testers are CRITICAL at this point, as this moves into Beta 1 build. What this will mean for ModIDE, is that I've got a moderately buggy but now...
  13. Android Mod IDE - Testing phase 3 v0.9 RC1

    Ok I know its been awhile since my last update, I've been dealing with a lot of little issues here and there (net went out for awhile, lost a bunch of data from my builds requiring to start some code over, and some IRL stuff to deal with). The good news is though, I finally got a proper search...
  14. Bypassing PIE check (enables gdb) for Android 5.0+

    the linker file in nougat is quite a bit different then the one in this tutorial, its possible, but not as easy to find. id recommend set up an emulator with an older os (kitkat to avoid the issue, or marshmallow has an easier linker to mod). Every phones linker has some minor (or major in...
  15. Bypassing PIE check (enables gdb) for Android 5.0+

    k, good you got that worked out, for others with this issue, make sure to edit permissions of the folder as well, and edit back permissions when done, do NOT leave at 777, this will leave you no defense against even the simplest virus
  16. Android Mod IDE - Testing phase 3 v0.9 RC1

    Thats definitely in the plans to get a repo up, i just got a lot of refactoring to do first. Mostly everything so far has been event based either by action driven or property/event change listeners, I could see down the road building in hooks for the purpose of plugins. Once I've completed a...
  17. Android Mod IDE - Testing phase 3 v0.9 RC1

    K good news and bad news...bad is this is still taking a LONG time :/ however, good news is I'm trying to make this really stand out and I think the effort to help understand the opcodes you edit is definitely paying off, and it looks fkn sweet :D here is the edit instruction popup you get when...
  18. Android Mod IDE - Testing phase 3 v0.9 RC1

    Still alive here :D just been real busy with life and other things, plus this newest addition is a PAIN :S but getting there slowly, to give an idea, heres hows methods will look that are disassembled from an assembly-csharp file im "hoping to have this finished by mid october, but this...
  19. Bypassing PIE check (enables gdb) for Android 5.0+

    This whole block is the important section, you need to find where the program flow branches to this section, and change it so it wont follow this path, see if you can find that in your linker and let me know if that is an issue and ill try to look at it when i have time
  20. [TUTORIAL] Simple hack of online save file using Charles Proxy

    im not 100% on this as I'm away from a computer to check, i believe you have to point Charles to the proxy ip and then point the phone to Charles, itll be settings in Charles you have to fix regardless, phone settings should be unchanged from my prior instructions (meaning, if you have to alter...
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