IL2CPP: Getting HTTP Endpoints and sent Data [HELP]


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Hello everyone, I am currently at a stalemate and would need your generous help.

I am currently looking to retrieve the endpoints send to an API as well as the data.

The game in question is under IL2CPP, I have currently managed to sniff requests from my android but it seems that the game detects my sniffer (I don't know if it's SSL pining because the requests are not blocked, the server not responding).

This is the game King of Avalon: Domination.

If anyone would be kind enough to help me, that would be very much appreciated.

Thank you :)
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