Well modding Android Games is fun and I wanted to completely kill a function so I did some research.
Imagine we have a Character Class, this class has an Update function, and this class also has a function something like this private void Die();
Yeah I know, it's not that crazy but I'm trying...
I created my mod menu for Unity games, it is not finished yet but I would like to know what you thought for the moment
The size of the menu adapts to the number of buttons and the size of the screen.
i am newbie, any one teach me how to edit code from IL2CPP.so.
i have :
i want edit:
private static int set_hp(IntPtr L); // 0xF911CC
but i don`t know change values in Il2Cpp from...to ?
any help me, thanks
My current project is Android/Mac/Windows and I am set up for modding on all three environments.
The code is obfuscated. In a situation like this, having a debugger that could set breakpoints, view variable values in memory, and step through the code would be invaluable.
Given only a directory...
I have tried using several disassemblers, and I am unable to open it. It seems in every way like any other unity game, but for this game I am unable to open the assembly. I am wondering, is maybe this file encrypted? If so, how do I go about decrypting it?
Assembly download: Uploadfiles.io -...
So I bought this off the Play Store for the kids at my place to play around with:
Isabelle Dance Studio - Android Apps on Google Play
Problem is, while I did manage to shove in the code from Link is Broken as a method in GameManager and get it to run via Start(), attaching it to isGamePaused()...
I'm new here, but I'm not new to modding android games
I'm needing help with creating a mod menu using unity and OnGUI (onGUI is the only method I know that works)
I couldn't find ANY information regarding how to create one
When I did find something it didn't have any explanation to...