Outdated Azur Lane v1.2.4 [MOD]

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holy crap the legend k0np4ku himself is here, I thought of him as a some kind of religious myth that started this program, but later quit and left us only parts of his work lol
 
When I try to decrpyt lua, I get this exception from UnityEX, any help?
I tried changing the system locale to English(united states) and others but it did not work
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The devs and I have a good relationship and according earlier, they seem to be planning on updating they anti-cheat security. Approximate date is probably next 2-4 months

Seems like the time has come. A few hours ago, an AL staff posted a notice on their discord channel where they say that they have improved their cheat detection and that there will be bans and a new wall of shame.

So expect a huge banwave coming up in the next hours.

Also, depending on how good it is their new cheat detection, it could mean the end of scripts as a form of cheating in the game.
 
can i ask one thing ?
im always patch my self for iOS

but not working on Event Stage (stuck when i joined event map)

so is there someone who know what kind of Lua.txt files edited ?

aircraft_template.lua.txt
enemy_data_skill.lua.txt
enemy_data_statistics.lua.txt
extra enemy_template.lua.txt

sorry my bad english

i think my iOS mod is old, so only working on Normal Stage (ex. 10-? 9-? ... )

if i know which Lua.txt files affect to mod
I will be make perfectly iOS mod
 
they just added a wall of shame guys; whats more of a shame is how i wasn't there, i've been using godmode since k0np4ku released the autopatcher lmao
 
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