Concerns on VIP game.

ILLuminatic

New User
5
11/26/16
1
Thread Author
Ive been thinking about buying VIP for the Epic 7 mod, but id like to know if its updated/if its been fully detected. Game was updated in june, still says may as last post/update on mod. And after last patch, MANY players were banned.
 
Epic7 is updated and working.
Yes many were banned but many weren't banned also. It's the risk you decide to take when you decide to use cheats.

Play safe or play risky, your choice.
 
Just play safe, don't try to show off when u climb tower or use it on arena
 
Thanks for the reply guys, yeah im aware not to do that, just was a couple of concerns.
 
If you really want to make the Epic 7 mod safe you really need to tone down the multipliers on the damage. Make it scale from 1x to 2x via 0.1 increments. That'd allow people to actually safely modify their damage enough to make a difference, but not so much that you'll get instantly detected. Making the range 1-10x is just insane. No one should ever use anything over 2x. Even 2x is super easy to detect, which means that with the mod as it currently stands there is no safe option. There is no relatively safe setting of 1.2x or 1.5x damage. The minimum increment is double damage, lol.
 
If you really want to make the Epic 7 mod safe you really need to tone down the multipliers on the damage. Make it scale from 1x to 2x via 0.1 increments. That'd allow people to actually safely modify their damage enough to make a difference, but not so much that you'll get instantly detected. Making the range 1-10x is just insane. No one should ever use anything over 2x. Even 2x is super easy to detect, which means that with the mod as it currently stands there is no safe option. There is no relatively safe setting of 1.2x or 1.5x damage. The minimum increment is double damage, lol.
The multiplier is adjustable, its a choice of user what they want
 
The multiplier is adjustable, its a choice of user what they want
🤨 If you read what I wrote and then looked at the description of the mod you'd see that your response to me makes absolutely no sense.

The mod allows you to adjust the multiplier from nothing to 10x in 10 steps, with an increase of 1x per step. So the minimal increase you can make via the slider is moving to 2x, doubling your damage. Those are just the facts of how the mod currently works.

My claim was that anything above 2x damage is asking for a ban and that even a 2x multiplier is probably unsafe. So I made a simple request. The mod maker should produce an alternate version of the mod where the range on the slider goes from nothing to 2x, with an increase of 0.1x per step. That is it should go: 1, 1.1, 1.2, 1.3, ... , 1.9, 2x. That would allow people to chose a much safer 10%-100% increase in damage rather than having to go from a 100-1000% increase.

Currently, there is no safe way to use the mod and its just a matter of time before people get banned even using 2x-3x. I think you'd get a lot more sales if you released a version of the mod that allowed sane increases in damage.
 
🤨 If you read what I wrote and then looked at the description of the mod you'd see that your response to me makes absolutely no sense.

The mod allows you to adjust the multiplier from nothing to 10x in 10 steps, with an increase of 1x per step. So the minimal increase you can make via the slider is moving to 2x, doubling your damage. Those are just the facts of how the mod currently works.

My claim was that anything above 2x damage is asking for a ban and that even a 2x multiplier is probably unsafe. So I made a simple request. The mod maker should produce an alternate version of the mod where the range on the slider goes from nothing to 2x, with an increase of 0.1x per step. That is it should go: 1, 1.1, 1.2, 1.3, ... , 1.9, 2x. That would allow people to chose a much safer 10%-100% increase in damage rather than having to go from a 100-1000% increase.

Currently, there is no safe way to use the mod and its just a matter of time before people get banned even using 2x-3x. I think you'd get a lot more sales if you released a version of the mod that allowed sane increases in damage.
The mod is always being developed, adding Increments is not always possible but is also just as detectable as solid numbers, damage increase is damage increase regardless of you go 10% or 500% The mod is currently being and the features are changing.
With all due respect you have no idea how many people we have using the mod currently so are not in a position to tell us what will bring us more sales.
The mod has the option to be switched off completely, this is THE ONLY way to play safe the rest of the time it will always be a gamble.
The mod is not as risky anymore but we still have a huge amount of users that have safe accounts even from the previous versions
 
🤨 If you read what I wrote and then looked at the description of the mod you'd see that your response to me makes absolutely no sense.

The mod allows you to adjust the multiplier from nothing to 10x in 10 steps, with an increase of 1x per step. So the minimal increase you can make via the slider is moving to 2x, doubling your damage. Those are just the facts of how the mod currently works.

My claim was that anything above 2x damage is asking for a ban and that even a 2x multiplier is probably unsafe. So I made a simple request. The mod maker should produce an alternate version of the mod where the range on the slider goes from nothing to 2x, with an increase of 0.1x per step. That is it should go: 1, 1.1, 1.2, 1.3, ... , 1.9, 2x. That would allow people to chose a much safer 10%-100% increase in damage rather than having to go from a 100-1000% increase.

Currently, there is no safe way to use the mod and its just a matter of time before people get banned even using 2x-3x. I think you'd get a lot more sales if you released a version of the mod that allowed sane increases in damage.
Yes,you're right there's no safe
But you can be bored.
The mod is always being developed, adding Increments is not always possible but is also just as detectable as solid numbers, damage increase is damage increase regardless of you go 10% or 500% The mod is currently being and the features are changing.
With all due respect you have no idea how many people we have using the mod currently so are not in a position to tell us what will bring us more sales.
The mod has the option to be switched off completely, this is THE ONLY way to play safe the rest of the time it will always be a gamble.
The mod is not as risky anymore but we still have a huge amount of users that have safe accounts even from the previous versions
Well vip like sales wow amazing
 
It's very simple, if no guts on using mods, just don't use it. Features of mods are not so important. Mod is mod, you gain advantage from using it. If you or anyone feel too risky, well simply turn the mod off for areas that your not comfortable with.

As said, if there are feedback from mod users that can be implemented, then yes it will come out in the mod. Not all requests/feedback can be implemented but if anything that enhance gameplay and less risky will definitely considered for implementation
 
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