I would just like to point out my small concern in the MEGA MOD v3. So far so good, I could activate all the options in the mod menu, my only concern is the option 'enemies don't attack'.
Not all of the enemies applies in this mod option, such as the cowboy enemy in the stint village and that enemy in the clock tower (the one with swords that leaves a bomb), the time keeper, lancer in the king's castle. And my run got ended when I was confident enough when I opened a cursed treasure, and got one-shotted by that guy in clock tower.. so yeah, not all enemies don't attack, though you need to get close or within their 'attack range' in order to trigger their melee attacks.
Enemies I've encountered that still attacks you even if mod "'enemies don't attack"' is on:
• Cowboy in stint village: melee attacks you when you get close enough
• Guy in clock tower: doesn't melee you, rather, leaves a timed bomb that'll explode quick enough
• Time keeper: just fcking goes to kill you, not affected by the mod
• Lancer/ spearman: does his attacks when you get close enough... also includes his vertical attacks
So I advise not to equip cursed sword and don't open cursed chests if you're on stint village, clock tower, boss timekeepr, king's castle, also avoid traps if you don't want to die when in 'cursed' state. All in all, if so could you fix this little concern and update the MEGA MOD, particularly the 'enemies don't attack'.