Death Gun
New User
- 14
- 04/25/17
- 3
Thread Author
I know but I was told that even with it on it wouldn't work. #BaitedmyselfTurn on the bmg and SFX and play again u will pass
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I know but I was told that even with it on it wouldn't work. #BaitedmyselfTurn on the bmg and SFX and play again u will pass
It wont see the screenshot shot i postI know but I was told that even with it on it wouldn't work. #Baitedmyself
It won't work when u turn offIt wont see the screenshot shot i post
It work when u turn on bmg and SFXI know but I was told that even with it on it wouldn't work. #Baitedmyself
not enough? or need other skills to increase? just thinking out loud where I need to add more preparing for next patcheshigh damage only applies to certain skills
Nope this mode is good but just wait let it launch officialnot enough? or need other skills to increase? just thinking out loud where I need to add more preparing for next patches![]()
good...at least there is portion of it that I got rightSo it turns out. If you're not the HOST of a NEST lobby, then the billions of damage shown is just a VISUAL bug. If you are the HOST you and your team 1 shot. lol
It's risky but I like itgood...at least there is portion of it that I got right
i'll see what i can do on next version. should nest be modded or that's just too risky for you guys?
Omg u guys have no idea how broken this mod is . ggwp
Not now, next version will checkCan you add skill cooldown for this mod? @BTG
yeah injust realize it too...and btw the massive damage only work melee normal attack(not works on normal attack from wiz and archer for example) and skill that start from melee area like warrior uktimate and cleric first skill,eventho its ranged its starting from melee range then moving....maybe skill that doesnt get massive damage is pinpoint summoned skill like those of wizard skillgood...at least there is portion of it that I got right
i'll see what i can do on next version. should nest be modded or that's just too risky for you guys?
I didn't explore further for dmg, didn't play the game, only tested on first screen maybe 10 clicks, then saw the dmg, good enough lol.yeah injust realize it too...and btw the massive damage only work melee normal attack(not works on normal attack from wiz and archer for example) and skill that start from melee area like warrior uktimate and cleric first skill,eventho its ranged its starting from melee range then moving....maybe skill that doesnt get massive damage is pinpoint summoned skill like those of wizard skill
It's a public mod, what did you expect? Lol
Public and smart... It's a joke, right? Tell me it's.was expecting people to be smart about it![]()
hope u fix nothing of it tho....its good already....I didn't explore further for dmg, didn't play the game, only tested on first screen maybe 10 clicks, then saw the dmg, good enough lol.
damage is enough, it's just hit or miss in a sense that we don't know which skills are affected by the modnot enough? or need other skills to increase? just thinking out loud where I need to add more preparing for next patches![]()