Public Fear And Hunger 2: Termina v1.0 [MOD]

Hydrant

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08/08/24
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Name: Fear And Hunger 2: Termina
Version: 1.0
Root: No

Mod features:
1. Immortal
2. Coin Toss Always Wins
3. 9999 Damage
4. Unlimited Book of Enlightenment
5. Increased Movement Speed
6. Item Limit raised from 99 to 9999
7. More items added to the Occult Store

Please read the notes!

More items are now available for purchase at the Occult Store. These include items such as Wheelchair, Heroin, Pep Pills, Pine Cone Pig, Blue Herbs, and Green Herbs.

The Book of Enlightenment cannot be obtained directly at the beginning of the game. If you wish to acquire the save item early on, you must first exit the train. Outside the train, you’ll need to locate Moonless in order to obtain the item.

To help identify the area, I’ve placed a Green Herb nearby as a marker indicating that Moonless is in the vicinity.

There is a logical limitation to “immortality” that is based on damage nullification. Technically, the trait

Code:
{"code": 11, "dataId": 1, "value": 0}
Code: 11 = refers to Element Rate.
dataId: X = corresponds to a specific element, such as slashing, piercing, fire, etc.
value: 0 = means the character receives 0% damage from the associated element.

only prevents the character from taking physical or elemental damage. However, it does not block status effects such as:

* Bleeding
* Mind loss
* Poison, hunger, limb loss, etc.

This is because status effects deal damage-over-time (DOT) or trigger mind damage and debuffs that are not categorized as “elemental damage,” but rather as internal event-based effects in the game engine. While a character’s HP may remain at 0 without dying due to the nullified damage trait, they can still die if these active debuffs are left untreated.

If you want to make a character completely immune to death by any means, you need to add traits that provide immunity to abnormal status effects in the Classes.json file.

Code:
{"code": 12, "dataId": X, "value": 0}

Code: 12 = Debuff Rate  
dataId:X = Refers to the ID of status effects such as bleeding, poison, etc.  
value: 0 = 0% chance to be affected by that status effect

However, I’m not certain if this will work as intended, this is just an assumption based on my research.

Credits: Me
Playstore Link:

Download Link: Download File Fear and Hunger 2_ Termina_1.0_sign.apk
Download Mirror: Download file Fear and Hunger 2_ Termina_1.0_sign.apk - First Step - ModsFire.com
 
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