Outdated Final Fantasy Brave Exvius (JP) 3.4.1 [weak enemies - autowin]

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MOD UPDATED

if anyone can provide me some info about ENG RELEASE please PM me
 
Thanks for the effort
still wondering if Mobius Final Fantasy is hackable or can be modded ?
 
Dear sir Alex,
Already have english apk file and request in request section for this game. Please take time easy and help us.
Cheer !
 
this is for LB exp

//familiarity
.text:0050E500 loc_50E500 ; CODE XREF: BattleUnit::initAction(void)+BCj
.text:0050E500 ; BattleUnit::initAction(void)+3BAj
.text:0050E500 D4 F8 14 31 LDR.W R3, [R4,#0x114]
.text:0050E504 06 2B CMP R3, #6
.text:0050E506 19 D1 BNE loc_50E53C
.text:0050E508 6C F0 D4 FD BL _ZN18ArchieveResultInfo6sharedEv ; ArchieveResultInfo::shared(void)
.text:0050E50C 01 22 MOVS R2, #1 ; int
.text:0050E50E 21 46 MOV R1, R4 ; BattleUnit *
.text:0050E510 6C F0 BE FE BL _ZN18ArchieveResultInfo13incTotalLbUseEP10BattleUniti ; ArchieveResultInfo::incTotalLbUse(BattleUnit *,int)
.text:0050E514 7B F0 24 FB BL _ZN17MissionResultInfo6sharedEv ; MissionResultInfo::shared(void)
.text:0050E518 04 F5 5C 71 ADD.W R1, R4, #0x370
.text:0050E51C 05 46 MOV R5, R0
.text:0050E51E 06 A8 ADD R0, SP, #0x58+var_40
.text:0050E520 ED F1 60 E7 BLX.W sub_AFC3E4
.text:0050E524 28 46 MOV R0, R5
.text:0050E526 06 A9 ADD R1, SP, #0x58+var_40
.text:0050E528 01 22 MOVS R2, #1
改 F0 22 MOVS R2, #32

credit goes to ada1016
 
summon:

.text:004E72AE ; _DWORD BattleParty::isFullSummonp(BattleParty *__hidden this)
.text:004E72AE EXPORT _ZN11BattleParty13isFullSummonpEv
.text:004E72AE _ZN11BattleParty13isFullSummonpEv ; CODE XREF: BattleUtils::isUseBeast(BattleUnit *,int,cocos2d::CCArray *,int &)+30p
.text:004E72AE ; BattleParty::addSummonCrystal(void)+4p ...
.text:004E72AE 40 6C LDR R0, [R0,#0x44]
.text:004E72B0 09 28 CMP R0, #9
.text:004E72B2 D4 BF ITE LE
.text:004E72B4 00 20 MOVLE R0, #0
==> 01 20

credit goes to ada1016
 
exp and gold

//addExp, addGil
.text:0069C8F2 ; _DWORD __fastcall BattleScene::setKnockdownMonsterResult(BattleScene *__hidden this, MissionResultInfo *)
.text:0069C8F2 EXPORT _ZN11BattleScene25setKnockdownMonsterResultEP17MissionResultInfo
.text:0069C8F2 _ZN11BattleScene25setKnockdownMonsterResultEP17MissionResultInfo
.text:0069C8F2 ; CODE XREF: BattleScene::setBattleResult(MissionResultInfo *)+6p
.
.
.text:0069C97A loc_69C97A ; CODE XREF: BattleScene::setKnockdownMonsterResult(MissionResultInfo *)+84j
.text:0069C97A 23 68 LDR R3, [R4]
.text:0069C97C 20 46 MOV R0, R4
.text:0069C97E 5B 6A LDR R3, [R3,#0x24]
.text:0069C980 98 47 BLX R3
.text:0069C982 39 46 MOV R1, R7 ; int
.text:0069C984 02 46 MOV R2, R0 ; int
.text:0069C986 28 46 MOV R0, R5 ; this
.text:0069C988 ED F6 90 FA BL _ZN17MissionResultInfo24addKnockdownMonsterPartsEii ; MissionResultInfo::addKnockdownMonsterParts(int,int)
.text:0069C98C 20 46 MOV R0, R4 ; this
.text:0069C98E 14 F7 8F FF BL _ZN15MonsterPartsMst6getExpEv ; MonsterPartsMst::getExp(void)
改成 18 20 00 02 MOV R0, #0x18
.text:0069C992 00 22 MOVS R2, #0 ; int
.text:0069C994 01 46 MOV R1, R0 ; int
.text:0069C996 28 46 MOV R0, R5 ; this
.text:0069C998 EA F6 82 FC BL _ZN17MissionResultInfo6addExpEii ; MissionResultInfo::addExp(int,int)
.text:0069C99C 23 68 LDR R3, [R4]
.text:0069C99E 20 46 MOV R0, R4
.text:0069C9A0 5B 6E LDR R3, [R3,#0x64]
.text:0069C9A2 98 47 BLX R3
改成 18 20 00 02 MOV R0, #0x18
LSL R0, R0, #8
.text:0069C9A4 00 22 MOVS R2, #0 ; int
.text:0069C9A6 01 46 MOV R1, R0 ; int
.text:0069C9A8 28 46 MOV R0, R5 ; this
.text:0069C9AA EA F6 71 FC BL _ZN17MissionResultInfo6addGilEii ; MissionResultInfo::addGil(int,int)

credit goes to ada1016
 
ok .. cool you found the codes
but dont you think its kind of rude to share them around ?
just asking cus nowdays ppl do things without thinking lol

you want a custom mod ? learn to mod and do it or wait for someone to make what you want ... just going around and posting something that someone else found its just rude
 
ok .. cool you found the codes
but dont you think its kind of rude to share them around ?
just asking cus nowdays ppl do things without thinking lol

you want a custom mod ? learn to mod and do it or wait for someone to make what you want ... just going around and posting something that someone else found its just rude

I did insert the credit goes to whoever and the creator of this upload and share the code in another forum for other ppls to use. Not that I'm being rude okay? He just being nice and gives out the code for ppls to use it.
 
then i think its ok
i will look into it later ... when ill be done making work FF BE Global on one of my devices =_=
 
Still having issues iAlex? reddit thread suggests using android emu to make it past the tutorial and transfer to android device using FB link afterwards.

Seems to have worked for me.
 
Still having issues iAlex? reddit thread suggests using android emu to make it past the tutorial and transfer to android device using FB link afterwards.

Seems to have worked for me.
i just bypassed root detection lol
uploading bypassed apk in a few minutes so rooted players can just use it instead doing a mess with emulators and so on
 
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