Ran some tests.
God mode and no shield is working fine, but ohk feature is slight buggy.
1. turn on ohk and enter the battle -> crash
2. turn on no shield and ohk -> enter the battle -> crash
2. enter the battle and turn on ohk -> not working
3. enter the battle -> turn on ohk -> destroy enemy shield with no shield feature or character skill -> ohk working
- prism battle, orb boss -> ohk working (even turned on ohk before enter the battle)
- anima sphere, normal dungeon (including story field enemy) -> ohk only working after shield broken
Seems like ohk is mostly working when enemy shield is broken.
Can you add weak enemy feature too (which we used before), when next update?
If that is not possible, I'll just use ohk and no shield feature manually.
Ah, its because they updated unity engine this time. This was the first time.
BTW, for me, new mod felt quite heavy to me. Too many frame drops and my characters became pink at all. I changed my emulator and it solved now.
I thought you have same problem. If you dont have any problems nevermind..
ps. I tested again and god mode just make my character take no damage. When I attack enemy, it doesn't change the amount of damage I deal.
Ah, its because they updated unity engine this time. This was the first time.
BTW, for me, new mod felt quite heavy to me. Too many frame drops and my characters became pink at all. I changed my emulator and it solved now.
I thought you have same problem. If you dont have any problems nevermind..
ps. I tested again and god mode just make my character take no damage. When I attack enemy, it doesn't change the amount of damage I deal.