provide life, damage, atake and various things but it does not change anything, I put the file libil2cpp in the HXD
there is no variation, use this, MOV R0, # 0x3F0000 BX LR ,
then there comes my doubt and I need some help in another forum I saw that this game has all this:
- Daño x10
- Dump Enemy (Enemy no puede atacar y mover)
- Velocidad de ataque x10
so I think that if it's possible to make a mod with this game,
Dawn Break II -Light and Dark
I hope you can help me with this project, my friend, thank you very much
look:
// Methods
public void .ctor(); // 0x82C614
public static void InitStaticData(string inDataText, bool IsFouce); // 0x82C6F8
private static PublicVariableStaticData GetStaticData(string inName); // 0x82C9EC
public static int GetQuickChargeGoldCost(int inLessMoney); // 0x82CB20
public static float get_CRT_POWER(); // 0x82CDBC
public static float get_CONSTANT_DEFENSE(); // 0x82CE84
public static float get_LEVEL_POWER(); // 0x82CF4C
public static float get_MAX_STAMINA(); // 0x82D014
public static float get_FLAPCAST(); // 0x82D0DC
public static float get_STAMINA_PER4SEC(); // 0x82D1A4
public static float get_CONSTANT_DEBUFF(); // 0x82D26C
public static float get_DAMAGE_REDUCE(); // 0x82D334
public static float get_ATK_RANDOM_VALUE(); // 0x82D3FC
public static float get_DMG_FLYING(); // 0x82D4C4
public static float get_HIGHEST_LEVEL(); // 0x82D58C
public static float get_SelectTargetDistance(); // 0x82D654
public static float get_ChangeCoolDown(); // 0x82D71C
public static float get_RecoverStandBy(); // 0x82D7E4
public static float get_ValueHP(); // 0x82D8AC
public static float get_ValueATK(); // 0x82D974
public static float get_ValueDEF(); // 0x82DA3C
public static float get_ValueCRT(); // 0x82DB04
public static float get_ValueCRTValue(); // 0x82DBCC
public static float get_ValueCRTDMGValue(); // 0x82DC94
public static float get_ValueCRTDMGRate(); // 0x82DD5C
public static float get_ValueStr(); // 0x82DE24
public static float get_ValueAgi(); // 0x82DEEC
public static float get_ValueSta(); // 0x82DFB4
public static float get_ValueResistValue(); // 0x82E07C
public static float get_ValueResistRate(); // 0x82E144
public static float get_ValueDR(); // 0x82E20C
public static float get_StrToDMG(); // 0x82E2D4
public static float get_StrToCRTValue(); // 0x82E39C
public static float get_AgiToCRTValue(); // 0x82E464
public static float get_StaToResistValue(); // 0x82E52C
public static float get_AgiToDefense(); // 0x82E5F4
public static float get_StaToHP(); // 0x82E6BC
public static float get_CRTChange(); // 0x82E784
public static float get_CRTDMGChange(); // 0x82E84C
public static float get_ValueVAM(); // 0x82E914
public static float get_ValueATS(); // 0x82E9DC
public static float get_ValueMLT(); // 0x82EAA4
public static float get_ValueMDK(); // 0x82EB6C
public static float get_ValueMFR(); // 0x82EC34
public static float get_ValueMWR(); // 0x82ECFC
public static float get_ValueMTR(); // 0x82EDC4
public static float get_ValueMWD(); // 0x82EE8C
public static float get_ValueRLT(); // 0x82EF54
public static float get_ValueRDK(); // 0x82F01C
public static float get_ValueRFR(); // 0x82F0E4
public static float get_ValueRWR(); // 0x82F1AC
public static float get_ValueRTR(); // 0x82F274
public static float get_ValueRWD(); // 0x82F33C
public static float get_ValueWeight(); // 0x82F404
public static float get_ValueSPD(); // 0x82F4CC
public static float get_ValueEmbed(); // 0x82F594
public static float get_ValueSkillUp(); // 0x82F65C
public static float get_ValueBonusSkill(); // 0x82F724
public static float get_ProductOfItem(); // 0x82F7EC
public static float get_ProductOfArmour(); // 0x82F8B4
public static float get_ProductOfGlove(); // 0x82F97C
public static float get_ProductOfBoots(); // 0x82FA44
public static float get_ProductOfWeapon(); // 0x82FB0C
public static float get_ProductOfRing(); // 0x82FBD4
public static float get_ProductOfAmulet(); // 0x82FC9C
public static float get_ProductOfRedicalHead(); // 0x82FD64
public static float get_ProductOfRedicalTail(); // 0x82FE2C
public static float get_PlusGreenLowerBound(); // 0x82FEF4
public static float get_PlusGreenUpperBound(); // 0x82FFBC
public static float get_PlusBlueLowerBound(); // 0x830084
public static float get_PlusBlueUpperBound(); // 0x83014C
public static float get_PlusPurpleLowerBound(); // 0x830214
public static float get_PlusPurpleUpperBound(); // 0x8302DC
public static float get_PlusGoldenLowerBound(); // 0x8303A4
public static float get_PlusGoldenUpperBound(); // 0x83046C
public static float get_EmbedGreenBound(); // 0x830534
public static float get_EmbedBlueBound(); // 0x8305FC
public static float get_EmbedPurpleBound(); // 0x8306C4
public static float get_ReduceStartRate(); // 0x83078C
public static int get_MoneyToPotential(); // 0x830854
public static int get_RuneCostSkill_1(); // 0x830924
public static int get_RuneCostSkill_2(); // 0x8309F4
public static int get_RuneCostSkill_3(); // 0x830AC4
public static int get_RuneCostSkill_4(); // 0x830B94
public static int get_RuneCostSkill_5(); // 0x830C64
public static string get_RuneItemID(); // 0x830D34
public static string get_PetFractionBegin(); // 0x830E08
public static float get_CharacterRate(); // 0x830EDC
public static float get_PetRate(); // 0x830FA4
public static float get_WeaponRate(); // 0x83106C
public static float get_EquipRate(); // 0x831134
public static float get_RingRate(); // 0x8311FC
public static float get_AmuletRate(); // 0x8312C4
public static float get_TestPetChildren_1(); // 0x83138C
public static float get_TestPetChildren_2(); // 0x831454
public static float get_TestPetChildren_3(); // 0x83151C
public static float get_PetTouchHeadUp(); // 0x8315E4
public static int get_PetTouchHeadCheck(); // 0x82AA30
public static float get_PetTouchHeadCD(); // 0x8316AC
public static float get_PetRecoverTouch(); // 0x831774
public static float get_PetMagicUpperbound(); // 0x83183C
public static float get_PetMagicLowerperbound(); // 0x831904
public static float get_PetMagicBegin(); // 0x8319CC
public static float get_PetFeelingDays(); // 0x831A94
public static float get_PetFeelingDaysRandom(); // 0x831B5C
public static float get_PetFeelingProduct0(); // 0x824E28
public static float get_PetFeelingProduct1(); // 0x824D60
public static float get_PetFeelingProduct2(); // 0x825098
public static float get_PetFeelingProduct3(); // 0x824C98
public static float get_PetFeelingProduct4(); // 0x824BD0
public static float get_PetResetPrice(); // 0x828148
public static int get_PetResetTimes(); // 0x828078
public static float get_ConstantReduce(); // 0x831C24
public static int get_FillSignInGold(); // 0x831CEC
public static int get_ContinuesSignInGold(); // 0x831DBC
public static float get_OverFighterAtk(); // 0x831E8C
public static float get_OverFighterDef(); // 0x831F54
public static float get_MonthCard_Normal_PayTarget(); // 0x83201C
public static int get_MonthCardDays(); // 0x8320E4
public static int get_MonthCardMaxDays(); // 0x8321B4
public static int get_MonthCard_Normal_GoldEveryDay(); // 0x832284
public static int get_MonthCard_AllLife_GoldEveryDay(); // 0x832354
public static string get_LittleMaryKeyItemID(); // 0x832424
public static string get_FirstAddGoldDropID(); // 0x832514
public static int get_BonusGiftDays(); // 0x832604
public static float get_CostGoldRewardBonus(); // 0x8326D4
public static int get_CostGoldRewardDays(); // 0x83279C
public static int get_FactionSuitDiscountTime(); // 0x83286C
public static float get_FactionSuitDiscountValue(); // 0x83293C
public static int get_CreateGuildGold(); // 0x832A04
public static int get_QuickCharge(); // 0x82CCEC
public static float get_DecreseBuffPower(); // 0x832AD4
public static float get_EnchantPartial(); // 0x832B9C
public static float get_TalentCostMultiplier_Lock1(); // 0x832C64
public static float get_TalentCostMultiplier_Lock2(); // 0x832D2C
public static float get_ValueHpRate(); // 0x832DF4
public static float get_ValueAtkRate(); // 0x832EBC
public static float get_ValueDefRate(); // 0x832F84
public static float get_WorldBossHpRate(); // 0x83304C
public static int get_WorldBossStart(); // 0x833114
public static int get_WorldBossTime(); // 0x8331E4
public static int get_BagMaxSize(); // 0x8332B4
public static int get_DefaultPetQuestCountMax(); // 0x833384
public static int get_PetQuestEveryDayCount(); // 0x833454
public static string get_PetGiftDrop(); // 0x833524
public static float get_PetGiftRate(); // 0x8335F8
public static string get_PetExpItem(); // 0x8336C0
public static int get_CarnivalDays(); // 0x833794
public static float get_ComboHitTime(); // 0x833864
public static int get_OpenLevel_PetSkill(); // 0x83392C
public static int get_OpenLevel_PetBattleBuff(); // 0x8339FC
public static int get_OpenLevel_Pet3D(); // 0x833ACC
public static int get_OpenLevel_PetQuestAbility(); // 0x833B9C
public static int get_OpenLevel_PetFight(); // 0x833C6C
public static float get_MaxPowerValue(); // 0x833D3C
public static float get_HitCountPower(); // 0x833E04
public static float get_PassivehitCountPower(); // 0x833ECC
public static float get_LuckyCatShowMsg(); // 0x833F94
public static int get_PetAttackTime(); // 0x83405C
public static float get_QualificationsGrowthPlan(); // 0x83412C
public static string get_LittleMaryDropRateID(); // 0x8341F4
public static string get_SkillUnlockStage(); // 0x8342BC
public static string get_RuneUnlockStage(); // 0x834384
public static int get_MaxDamageActiveLevel(); // 0x83444C
public static int get_PetQuestWeightAddition_3(); // 0x83451C
public static int get_PetQuestWeightAddition_4(); // 0x8345EC
public static int get_PetQuestWeightAddition_5(); // 0x8346BC
public static string get_PetQuestResetWeightLevels(); // 0x83478C
public static int get_PetQuestResetGold(); // 0x834854
public static float get_PetQuestFastComplateGoldRate(); // 0x834924
public static int get_SignInMonthFillIncreaseCost(); // 0x8349EC
public static int get_AddBagSize(); // 0x834ABC
public static string get_AddBagSizeGold(); // 0x834B8C
public static int get_GuildActivityQuestCount(); // 0x834C54
public static int get_MemberActivityQuestCount(); // 0x834D24
public static int get_GuildActivityQuestCDTime(); // 0x834DF4
public static int get_LeaderResetQuestLv(); // 0x834EC4
public static int get_FriendHelpCount(); // 0x834F94
public static int get_OtherHelpQueryCount(); // 0x835064
public static float get_FriendHelpFightValueRate(); // 0x835134
public static float get_GuildActivityQuestChatLevel(); // 0x8351FC
public static int get_RoleFragmentMultipleBreak(); // 0x8352C4
private static void .cctor(); // 0x835394