How to hack a server-sided game with packed editing?

egzoski

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07/12/17
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Alright first off I'm pretty new at these things and in the past the only software I used successfully were Fiddler2 and Cheat Engine (of course, thanks to guides and tutorials on youtube). Now if I want to hack a server-sided games it will require much more than a simple cheat engine which will not work as the real data is stored on the server (this is what I understood by reading a bit on the net). Now my question is how do I even start with packet editing, for example I open the game and now what? Which program do I need and stuff. Are there any helpful tutorials I can find on the internet or on this forum? Thanks in advance!
 
Hey man,

I can tell you first hand that Packet Editing tutorials (namely video ones) are pretty difficult to get hold of. Most people use WPE PRO (Modded) or with the addition of Perma Edit, either that or Wireshark. Once you have it up and running, do something in the game like buy something from the shop or cast a spell, then look at your captured packets (outgoing) from that event.

It might take you a while to figure out the code, for instance on WoW you used to be able to change your skin to legacy skins and that was surprisingly straight foreword. Once you do that then you can just make filters/edit and resend packets, (not sure about injecting). I'm relatively new to Packet Editing but I understand the concept. Let me know if you find some resources.
 
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