Exclusive Last Cloudia Global / ラストクラウディア / 라스트 클라우디아 / 最後的克勞迪亞 v7.1.3 [instant kill, god mode, unlimited skills, speed up]

The way things go for me is
>Event page - no longer crashes
>Choosing support - sometimes spazzes out and crash
>Entering battle crashes after some loading(like right as battle is about to begin)
>Opening game up again after it crashes to continue battle allows for use of mods, all of which work without issue while in battle
>Exiting battle causes it to crash after loading(right before screens change)

>Can interact with everything outside of battle without it crashing, also no issues for guild battles .

So only issue is getting into battle and getting out of battle where it will crash right before screen changes after loading is done.
My situation is similar to his
 
目前看來,每當載入活動關卡時都會崩潰,其他模式相對穩定。
Post automatically merged:

At present, it seems that it will crash whenever loading active levels, and other modes are relatively stable.
 
when you get a bunch of those crashes, you need to try to clean-data for the game, redownload assets, and it should hopefully work. sorry, those crashes just come from AIDIS, I don't think it comes from mods anymore.

the mod, as it is at the moment, should be the only one available out there. this mod has bypassed all AIDIS protection, not like those other people mods who never bypass anything (that's also probably the reason why they never continue to mod, cause they don't bypass anything lol )

Previous crashes were just cause I didn't check carefully when AIDIS changed their code. If you see a full fight and working, then it means the mod is working. If it crash consistently on any fights then that means the mod not working (and this is when you need to tell me). The crash is not because of the bypass, it's just part of the mod probably not correct, that is something that I can fix; just report here.

>Choosing support - sometimes spazzes out and crash
^^ if "sometimes" crash, and other times are OK, that means AIDIS problem

>Entering battle crashes after some loading(like right as battle is about to begin)
^^ always crash entering battle? or just some times? maybe I need to check again

>Exiting battle causes it to crash after loading(right before screens change)
^^ again, always crash, or some times? most likely same issue as "enter the battle" problem, I can check later
 
those people asking what Android I'm running? I'm running Android 13, latest on my devices, no crash during fights but probably because I never really play any of the game, only going through tutorial and then a few chapters after that. Anyway, report back if still crashing for you, then I can try to check tomorrow. Thanks for the report.
 
those people asking what Android I'm running? I'm running Android 13, latest on my devices, no crash during fights but probably because I never really play any of the game, only going through tutorial and then a few chapters after that. Anyway, report back if still crashing for you, then I can try to check tomorrow. Thanks for the report.
Try going to events and see if it crashes for you because when I attempted to go to events every single time (literally click on it), it would crash and it would also crash after a battle in event mode ends (I bruteforce my way to events and play 1 battle and after crashing I have to reopen the game and continue where I left off only for it to crash when the battle ends. I have to repeat this cycle.)
 
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when you get a bunch of those crashes, you need to try to clean-data for the game, redownload assets, and it should hopefully work. sorry, those crashes just come from AIDIS, I don't think it comes from mods anymore.

the mod, as it is at the moment, should be the only one available out there. this mod has bypassed all AIDIS protection, not like those other people mods who never bypass anything (that's also probably the reason why they never continue to mod, cause they don't bypass anything lol )

Previous crashes were just cause I didn't check carefully when AIDIS changed their code. If you see a full fight and working, then it means the mod is working. If it crash consistently on any fights then that means the mod not working (and this is when you need to tell me). The crash is not because of the bypass, it's just part of the mod probably not correct, that is something that I can fix; just report here.

>Choosing support - sometimes spazzes out and crash
^^ if "sometimes" crash, and other times are OK, that means AIDIS problem

>Entering battle crashes after some loading(like right as battle is about to begin)
^^ always crash entering battle? or just some times? maybe I need to check again

>Exiting battle causes it to crash after loading(right before screens change)
^^ again, always crash, or some times? most likely same issue as "enter the battle" problem, I can check later
Thanks for mod now I can use it without any problems. It freezes sometimes after 30 minutes, which is not a problem.
 
play with Android 13 have once event fight and than return the main interface it crash


Xiaomi/umi/umi:13/TKQ1.221114.001/V14.0.4.0.TJBCNXM:user/release-keys

#00 pc 0009e1c8 /apex/com.android.runtime/lib/bionic/libc.so (tgkill+12) (BuildId: 903500debb52f0b4420b3e3818ee7742)
#01 pc 00a2d418 /data/app/~~7S7KIinKijB8S5PwT-swZQ==/com.aidis.lastcloudiajpn-PlXjWOY4V8_KbIAIyBQMOA==/lib/arm/libunity.so (BuildId: 139f5d67e8e33f1073ca5dddb002b3144f3f77cb)
#02 pc 00a2d870 /data/app/~~7S7KIinKijB8S5PwT-swZQ==/com.aidis.lastcloudiajpn-PlXjWOY4V8_KbIAIyBQMOA==/lib/arm/libunity.so (BuildId: 139f5d67e8e33f1073ca5dddb002b3144f3f77cb)
#03 pc 004d542c /data/app/~~7S7KIinKijB8S5PwT-swZQ==/com.aidis.lastcloudiajpn-PlXjWOY4V8_KbIAIyBQMOA==/lib/arm/libunity.so (BuildId: 139f5d67e8e33f1073ca5dddb002b3144f3f77cb)
#04 pc 004d22f0 /data/app/~~7S7KIinKijB8S5PwT-swZQ==/com.aidis.lastcloudiajpn-PlXjWOY4V8_KbIAIyBQMOA==/lib/arm/libunity.so (BuildId: 139f5d67e8e33f1073ca5dddb002b3144f3f77cb)
#05 pc 004d2624 /data/app/~~7S7KIinKijB8S5PwT-swZQ==/com.aidis.lastcloudiajpn-PlXjWOY4V8_KbIAIyBQMOA==/lib/arm/libunity.so (BuildId: 139f5d67e8e33f1073ca5dddb002b3144f3f77cb)
#06 pc 004d2568 /data/app/~~7S7KIinKijB8S5PwT-swZQ==/com.aidis.lastcloudiajpn-PlXjWOY4V8_KbIAIyBQMOA==/lib/arm/libunity.so (BuildId: 139f5d67e8e33f1073ca5dddb002b3144f3f77cb)
#07 pc 00616b60 /data/app/~~7S7KIinKijB8S5PwT-swZQ==/com.aidis.lastcloudiajpn-PlXjWOY4V8_KbIAIyBQMOA==/lib/arm/libunity.so (BuildId: 139f5d67e8e33f1073ca5dddb002b3144f3f77cb)
#08 pc 0018b6a4 /data/app/~~7S7KIinKijB8S5PwT-swZQ==/com.aidis.lastcloudiajpn-PlXjWOY4V8_KbIAIyBQMOA==/lib/arm/libunity.so (BuildId: 139f5d67e8e33f1073ca5dddb002b3144f3f77cb)
#09 pc 00505a3c /data/app/~~7S7KIinKijB8S5PwT-swZQ==/com.aidis.lastcloudiajpn-PlXjWOY4V8_KbIAIyBQMOA==/lib/arm/libunity.so (BuildId: 139f5d67e8e33f1073ca5dddb002b3144f3f77cb)
#10 pc 00549b08 /data/app/~~7S7KIinKijB8S5PwT-swZQ==/com.aidis.lastcloudiajpn-PlXjWOY4V8_KbIAIyBQMOA==/lib/arm/libunity.so (BuildId: 139f5d67e8e33f1073ca5dddb002b3144f3f77cb)
#11 pc 00549fd4 /data/app/~~7S7KIinKijB8S5PwT-swZQ==/com.aidis.lastcloudiajpn-PlXjWOY4V8_KbIAIyBQMOA==/lib/arm/libunity.so (BuildId: 139f5d67e8e33f1073ca5dddb002b3144f3f77cb)
#12 pc 0089b74c /data/app/~~7S7KIinKijB8S5PwT-swZQ==/com.aidis.lastcloudiajpn-PlXjWOY4V8_KbIAIyBQMOA==/lib/arm/libunity.so (BuildId: 139f5d67e8e33f1073ca5dddb002b3144f3f77cb)
#13 pc 0089b5d8 /data/app/~~7S7KIinKijB8S5PwT-swZQ==/com.aidis.lastcloudiajpn-PlXjWOY4V8_KbIAIyBQMOA==/lib/arm/libunity.so (BuildId: 139f5d67e8e33f1073ca5dddb002b3144f3f77cb)
#14 pc 00899438 /data/app/~~7S7KIinKijB8S5PwT-swZQ==/com.aidis.lastcloudiajpn-PlXjWOY4V8_KbIAIyBQMOA==/lib/arm/libunity.so (BuildId: 139f5d67e8e33f1073ca5dddb002b3144f3f77cb)
#15 pc 00899310 /data/app/~~7S7KIinKijB8S5PwT-swZQ==/com.aidis.lastcloudiajpn-PlXjWOY4V8_KbIAIyBQMOA==/lib/arm/libunity.so (BuildId: 139f5d67e8e33f1073ca5dddb002b3144f3f77cb)
#16 pc 0089c560 /data/app/~~7S7KIinKijB8S5PwT-swZQ==/com.aidis.lastcloudiajpn-PlXjWOY4V8_KbIAIyBQMOA==/lib/arm/libunity.so (BuildId: 139f5d67e8e33f1073ca5dddb002b3144f3f77cb)
#17 pc 0089c7a4 /data/app/~~7S7KIinKijB8S5PwT-swZQ==/com.aidis.lastcloudiajpn-PlXjWOY4V8_KbIAIyBQMOA==/lib/arm/libunity.so (BuildId: 139f5d67e8e33f1073ca5dddb002b3144f3f77cb)
#18 pc 0132534c /data/app/~~7S7KIinKijB8S5PwT-swZQ==/com.aidis.lastcloudiajpn-PlXjWOY4V8_KbIAIyBQMOA==/lib/arm/libil2cpp.so (BuildId: 24ec5a28f13478b72829ad2405dc8c316cc13d4d)
#19 pc 01752f98 /data/app/~~7S7KIinKijB8S5PwT-swZQ==/com.aidis.lastcloudiajpn-PlXjWOY4V8_KbIAIyBQMOA==/lib/arm/libil2cpp.so (BuildId: 24ec5a28f13478b72829ad2405dc8c316cc13d4d)
#20 pc 017d5388 /data/app/~~7S7KIinKijB8S5PwT-swZQ==/com.aidis.lastcloudiajpn-PlXjWOY4V8_KbIAIyBQMOA==/lib/arm/libil2cpp.so (BuildId: 24ec5a28f13478b72829ad2405dc8c316cc13d4d)
#21 pc 017ddcc8 /data/app/~~7S7KIinKijB8S5PwT-swZQ==/com.aidis.lastcloudiajpn-PlXjWOY4V8_KbIAIyBQMOA==/lib/arm/libil2cpp.so (BuildId: 24ec5a28f13478b72829ad2405dc8c316cc13d4d)
#22 pc 026c4c3c /data/app/~~7S7KIinKijB8S5PwT-swZQ==/com.aidis.lastcloudiajpn-PlXjWOY4V8_KbIAIyBQMOA==/lib/arm/libil2cpp.so (BuildId: 24ec5a28f13478b72829ad2405dc8c316cc13d4d)
#23 pc 026c8820 /data/app/~~7S7KIinKijB8S5PwT-swZQ==/com.aidis.lastcloudiajpn-PlXjWOY4V8_KbIAIyBQMOA==/lib/arm/libil2cpp.so (BuildId: 24ec5a28f13478b72829ad2405dc8c316cc13d4d)
#24 pc 017dd398 /data/app/~~7S7KIinKijB8S5PwT-swZQ==/com.aidis.lastcloudiajpn-PlXjWOY4V8_KbIAIyBQMOA==/lib
 
when you get a bunch of those crashes, you need to try to clean-data for the game, redownload assets, and it should hopefully work. sorry, those crashes just come from AIDIS, I don't think it comes from mods anymore.

the mod, as it is at the moment, should be the only one available out there. this mod has bypassed all AIDIS protection, not like those other people mods who never bypass anything (that's also probably the reason why they never continue to mod, cause they don't bypass anything lol )

Previous crashes were just cause I didn't check carefully when AIDIS changed their code. If you see a full fight and working, then it means the mod is working. If it crash consistently on any fights then that means the mod not working (and this is when you need to tell me). The crash is not because of the bypass, it's just part of the mod probably not correct, that is something that I can fix; just report here.

>Choosing support - sometimes spazzes out and crash
^^ if "sometimes" crash, and other times are OK, that means AIDIS problem

>Entering battle crashes after some loading(like right as battle is about to begin)
^^ always crash entering battle? or just some times? maybe I need to check again

>Exiting battle causes it to crash after loading(right before screens change)
^^ again, always crash, or some times? most likely same issue as "enter the battle" problem, I can check later
The appstore version crashes more often than you'd expect(even now)so I'm not saying its the mod itself causing everything.

However, the enter/exit battle crash happens every time, even after clearing cache and re-downloading the data.
There is no trouble getting through the tutorial and the early story stages, but issues appear in later stages and events page related content.
Using android 10 and 13 devices for testing. Same issues on both with little variance.
 
updated with KR version 3.8.7. Enjoy

if anyone has APK for CN version, send me PM, I'll try to mod quick when still have a bit time now. thanks
 
updated to include CN version as well. Enjoy
 
I'm using EN version, android 13 and get the same crash like you guys.
In my case, the story is fine without crash. Only the Event get crash. Tested all this afternoon, it always like this:
1. Click Event tab -> choose random stage -> choose supporter -> Loading (Crash).
2. Open game again -> return to previous battle -> win -> Loading (Crash).
Tried other methods but still no good, I hope that BGT will soon update this, thanks.
 
CN version is updated to latest version. enjoy
 
go download APK for EN, you'll enjoy it :D

fully fixed 1-hit kill, now you can go anywhere and get banned if you're not careful cause I can tell you, you'd get rank 1 with that kind of damage!!!

if you're worried about 1-hit kill, do NOT activate that mod, or simply don't update to the latest EN version.

As for the crash, you need to increase your memory (if you're on emulator), or go to event page on the first try. I can't help you, cause that's AIDIS problem, they cause "Could not allocate memory: System out of memory!" error on their game, you should be able to get away with this problem by having more memory to your device, or you can try to run the event FIRST before you do anything else. I can't help, go complain to AIDIS

Have fun and enjoy. No, I will not update other versions with the damage mod, I will only update them on next version. For now, only EN is fixed.
 
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