Outdated NightZero:Mistiltein V1.3.20 [MOD]

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Hey Black Hole,i think i find some problm in this game mod.
Before you updated the mod yesterday,I can only play the Google Store version,and find some strange things,Some game characters are more ATK and more HP.So I tried to find out reason.
Today, after playing games with your MOD.Their ATK and HP has returned.Finally,i found the reason.

There is character data of one of them,in google play version.ATK 7568, Hp 10970
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This is same character data,in Mod version.ATK 4031, Hp 7267
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The character have powerful equipment,increase 65% ATK,and powerful rune,increase 22.8% ATK.
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4031*(1+65%+22.8%)=7570.218
Almost equal to 7568 in Google play version,although the equipment can't be unequip,but the rune can.
So,i remove the rune,my ATK just changed from 4031 to 4030.
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And in Google's version,,remove the rune will decrease 22.8% ATK,4030*(1+65%)=6649.In fact, that's true.
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And the HP condition is similar to that of the ATK.

So the reason is obvious.While weakening the enemy, also weaken ourselves,becoz,the addition of equipment and runes does not take effect.

Can you fix this problem?If possible.
Or forget it,maybe I'm asking too much😂.
i only mod enemy stat bro in adven.
not trying rune mod for ur hero.

the function is basic stat :
i set to 1 all enemy basic stat will be 1
still confuse what u mean
 
Is that so?I thought you were dividing all the enemy stat by a certain multiplier.

Becoz, in fact,not all of them stat are 1.Maybe at first the enemy was weak. It was 1.But when they get stronger, the numbers start to rise.

like this,on the left is the Google version and on the right is the MOD.


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Maybe your function,for some strange reasons, also works for the player's equipment and rune.

So the rune that should have increase the hero's ATK by 87.8%(65%+22.8%),from 4030 ATK to 7568 ATK,this is the normal hero stat displayed in the Google play version.

But in the Mod,only increase of 1,from 4030 ATK to 4031.

That's the problem 😂 .
there no problem since u still can beat adventure with one hit.
 
it affects subjugate, arena, total war and abyss...
otherwise, your mod is really great for farming in event story, rune mission and story chapters.
Is there anyway you fix it for us?

because i already played in google playstore while waiting for your mod update, the enemies power now is high up (because my team power increase with playstore version) and my team squad's power return to the mod version.

This can be fixed easily on userside by having playstore version + mod version at the same time.
but I already tried app cloner in my phone and it doesnt work
 
it affects subjugate, arena, total war and abyss...
otherwise, your mod is really great for farming in event story, rune mission and story chapters.
Is there anyway you fix it for us?

because i already played in google playstore while waiting for your mod update, the enemies power now is high up (because my team power increase with playstore version) and my team squad's power return to the mod version.

This can be fixed easily on userside by having playstore version + mod version at the same time.
but I already tried app cloner in my phone and it doesnt work
yeah,this will not affect one hit in adventure.
But in area,my hero stat will be more weak,stat weakening still works and only affects me.The enemy has normall stat.
So that's why I have to give feedback lol.

If it is possible to fix the problem.Of course, if you don't want to fix it,that's all right.😁
i see so mean, my mod weak enemy adventure = ur stat right ?
enemy stat = 1 add to ur stat +1 .
if i put stat to enemy 99999999
so it will be add to ur hero stat +99999999, correct?

just make sure did this mod affect in subjugate,arena,total war and abyss ?
for arena it will be linked to enemy. outside arena will be fine i think.
 
if u still want me make it so here the answer !!
BUG1.png
 
Nah,that's incorrect,not enemy stat = 1 add to my stat +1.It doesn't directly affect the state of my hero,but affects the enhancement of equipment to my hero stat.So should have increased hero stat by 22.8% but only increased it by 1.

I don't know if you put to enemy 99999999 will affect my hero as well.But I don't want this,it will destroy the balance and fun of the game.I just want to get back to normal enhance and keep one hit in adventure. etc.Correct increase of 22.8% not just increase 1

This mod affect in subjugate,arena,total war and abyss,but only affect mine.I tested both Google and Mod versions.The same enemy player,his stat in the Google version and MOD version has not changed,but my stat has been weakened a few.

Look that,left google play version,right Mod version. Same enemy,in google version and Mod version,he has same power,same HP,all same stat.
But I'm in two different stat at google play version and Mod version.
So if i use google play version fight with him,i will win.If i use Mod version fight with him,i will lose
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I just want to get back to normal enhance and keep one hit in adventure
nah talk to developer why make the code like that.
i only change basic code not the logic they use.
 
I just want to get back to normal enhance and keep one hit in adventure
nah talk to developer why make the code like that.
i only change basic code not the logic they use.
I'm really sorry to have said that to you. It bothers you.
I didn't mean to it.I don't wanna be cheaters.Just keep it as it is, let's not talk about it.
 
Would u check it, please? The last page to download file doesn't wirk although I know how to download file in file-up site.
 
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Finally got to install but now stuck in the tutorial. The fire monster keeps getting dizzy and not able to attack
 
FYI, if your app was updated to 1.2.13, you can still use the current modded APK (install on top) and it still works great
 
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