Exclusive ONE PIECE トレジャークルーズ v15.2.0 [+5 FEATURES]

I mean come on...Alex does it for free, why u guys asked for so much. For those who asked for bypass, why didn't u backup your account using Twitter or FB before? You can still download the original apk and link with the account to play with/ get login bonus. If u didn't do it, it's your responsibility but not Alex's.

Be patient and always do back up. And be greatful that you get the mod for free. Please don't forget it.
 
I mean come on...Alex does it for free, why u guys asked for so much. For those who asked for bypass, why didn't u backup your account using Twitter or FB before? You can still download the original apk and link with the account to play with/ get login bonus. If u didn't do it, it's your responsibility but not Alex's.

Be patient and always do back up. And be greatful that you get the mod for free. Please don't forget it.
they are constantly asking about the update because normally @iAlex upload the new mods a few hours after the update is live. and now it's been over 3 days since it went live. and there is a large event in game now, so people want to play the game. and maybe there is something in @iAlex life the prevents him from updating the mod. but (in my opinion) make a quick post saying so, so that people know why they are waiting longer then normal.
 
Hey thanks for the update, it's nice to see you are always trying to improve the mod and I have aome feedback on this one if you'd like to hear it.

+ I really like the option to remember the previous settings, so that is an awesome plus.

- I think the damage slider is a big inconvenience, as you can only go up to x500 and there are enemies which drastically reduce damage over a certain amount. Earlier when set to 999999999 (max, over that it crashed) these damage reduction where no problem as you did an insane amount of damage.

- I found after having the game out of focus, so when changing app or locking the device, the menu doesn't appear anymore. I had the some problem last time after an update, but I think you just pushed another update and fixed that. Would be huge if you know the source of the problem and can fix that.

Keep up the awesome work and stay healthy my man and thanks alot for your contribution.
 
- I think the damage slider is a big inconvenience, as you can only go up to x500 and there are enemies which drastically reduce damage over a certain amount. Earlier when set to 999999999 (max, over that it crashed) these damage reduction where no problem as you did an insane amount of damage.
Same problem of GLB thread but people don't understand it: it's called game mechanic. We have to bring an unit that can deal with that enemy buff thanks to his special ability / sailor ability / support unit. A 99999999 multiplier for the whole run can be potentially dangerous if the game keeps track of it (ever seen your total damage after 1 turn saying 0?) and can't be helpful for certain enemy buffs (Damage Nullification on top of all).
Playing on AUTO is definitely helpful but the player should adapt to the mod and not the other way around (after all is free). If by any chance the game won't be updated anymore (please no) then we know at least the basics of the game.
 
Same problem of GLB thread but people don't understand it: it's called game mechanic. We have to bring an unit that can deal with that enemy buff thanks to his special ability / sailor ability / support unit. A 99999999 multiplier for the whole run can be potentially dangerous if the game keeps track of it (ever seen your total damage after 1 turn saying 0?) and can't be helpful for certain enemy buffs (Damage Nullification on top of all).
Playing on AUTO is definitely helpful but the player should adapt to the mod and not the other way around (after all is free). If by any chance the game won't be updated anymore (please no) then we know at least the basics of the game.
no I definitely know the game mechanic, it's just that you can skip the game mechanic by having such a huge damage multiplier. I'm using it with 999999999 since we were able to set it that way from the mod and I haven't had any problem, not in treasure map, not in blitz battle and also not in kizuna. I'm always having "total damage dealt: blank" so that's no issue.

the only real problem I ever saw was having 1 wave mode active on ranked stages and the ones where you collect points (the offline blitz battle ones). Dealing insane damage doesn't matter at all
 
Thanks for the mod but why the damage multiplier is locked to only 500? Was better the previous mod, really helped to farm those annoying events. Hopefully you can change it.
 
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