When 9.5.0 will be released you just have to wait for
@iAlex to mod the new version and share it on the first page of this thread. Then you have to download the updated modded apk and easily install it over the actual mod you are using.
That will work but I recommend to change the second line (God Mode) to 1. If a level has an enemy that deals damage to you when he gets killed, you risk to die because the first line (Damage Multiplier) applies both to your and the AI attack.
I apologise immediately if the following text is a big block of (useless, maybe, if you don't use God Mode) information but is needed to know how it works.
When you use God Mode you have to be very careful. The enemy can't kill you, right, but the game can freeze when your max HP gets reduced, your actual HP is higher than that and you don't care to fix it. It can happen in different ways (as far as I remember now):
- when you switch a Dual character from X to Y when X HP is higher than Y HP. For example you have Luffy/Law in the team. Your team HP is 28730/28730. By default you start with Luffy. If you switch to Law your max HP gets reduced because Law's HP is lower than Luffy's (3768<3898). Now you see that on the HP bar you have 28730/28600. This happens because God Mode don't recognize the max HP decrease and the only way to get your actual HP = to your max HP is to immediately consume a RCV orb/get healed by a special BEFORE you attack or to use Luffy/Law special and get their combined form HP (combined HP is 4157, higher both than Luffy's and Law's standalone HP). [This thing that your max HP decreases obviously does not happen when you switch a dual character from X to Y when Y HP is higher than X's. Sanji/Judge starts with Sanji as active (he has 3376 HP), so if you switch to Judge (which has 3734 HP) your actual HP will stay the same as earlier and your max HP will be slightly higher than the actual HP. BUT if now you get healed (actual HP=max HP) and then switch from Judge to Sanji you'll face the problem of actual HP>max HP (exactly the same way when you go from Luffy to Law);
- when your Dual character combined form ends. Let's say you had Luffy/Law combined. Now it comes back to the unit you had before you combined them. In any case with any Dual character your max HP will surely decrease because the standalone unit of Dual characters have always lower HP than the combined form. You have to fix this like I said above;
- when your Captain and/or your Friend Captain say in their captain ability that they boost HP and during the level they get inflicted with Despair. Despair nullifies for X number of turns the captain ability, so you don't have HP boost and the max HP automatically drops. To fix this you can immediately consume a RCV orb/get healed by a special BEFORE you attack or you can use the specials of the characters on your crew to remove all of the Despair placed on captains. You can be helped by using Despair Resistance sockets on the characters in your crew.
- when some of your units in the team gets blown away for X number of turns or forever. While they are not part of your crew their HP doesn't get counted so your max HP will drop. Again, to fix this you can immediately consume a RCV orb/get healed by a special BEFORE you attack. You can avoid to get your characters blown away thanks to their Sailor Abilities that say that the character can't be blown away. There are just 29 units in the game with this exact SA and most of them are not very boosted in various events so you most probably don't use them during those events.
You can prevent those problems by using always Moby Dick as a ship. Its ability cuts the HP of your crew at the start of the level (your max HP stays the same, just the actual HP gets reduced). When you use Moby Dick as ship you are 99,99% sure that the game won't freeze but you have to be sure to
DO NOT use Autoheal sockets on your units, NEVER eat a RCV orb, NEVER heal yourself because if you do any of those things your actual HP wil slightly catch up with the max HP. And now if something happens that reduce your max HP you have the problem actual HP> max HP that will freeze the game if you do not care to fix it.
Again, sorry if this is a big block of text but contains all of the precautions to avoid the freezing of the game and maybe can help people who can't deal with it.
EDIT: spelling.