BioIT
Approved Modder
- 351
- 06/12/20
- 802
Thread Author
Host was down, should be ok now, if not I’ll add mirror laterlink cant acces
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: this_feature_currently_requires_accessing_site_using_safari
Host was down, should be ok now, if not I’ll add mirror laterlink cant acces
link cant accesHost was down, should be ok now, if not I’ll add mirror later
Sir,i found that i just delete the data,then i can run the mod again,but after i play about 1 hour then i cant play again,will show the error again
java.lang.Error: FATAL EXCEPTION [main]
Unity version : 2019.3.0f6
Device model : HUAWEI VKY-AL00
Device fingerprint: HUAWEI/VKY-AL00/HWVKY:7.0/HUAWEIVKY-AL00/C00B230:user/release-keys
Caused by: java.lang.OutOfMemoryError: Failed to allocate a 4031272948 byte allocation with 1618384 free bytes and 381MB until OOM
at androidx.browser.R.ۥۙۥۛ(R.java:25)
at com.jmtrepublic.StaticActivity.Start(Unknown Source)
at com.unity3d.player.UnityPlayerActivity.onCreate(UnityPlayerActivity.java:43)
at com.madhead.tos.plugins.GameActivity.onCreate(GameActivity.java:41)
at android.app.Activity.performCreate(Activity.java:6910)
at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1123)
at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2757)
at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2875)
at android.app.ActivityThread.-wrap12(ActivityThread.java)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1578)
at android.os.Handler.dispatchMessage(Handler.java:105)
at android.os.Looper.loop(Looper.java:156)
at android.app.ActivityThread.main(ActivityThread.java:6623)
at java.lang.reflect.Method.invoke(Native Method)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:942)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:832)
300 ppl downloaded this version so far and you’re the only one reporting this issue. It’s fine on my end too. I’m quite positive the issue is on your end, I can’t help you with this, sorry.then i googled it said these:
Java code causes OutOfMemoryError to be solved:
Need to focus on the following points:
- Check whether there are endless loops or recursive calls in the code.
- Check whether there is a big cycle repeatedly generating new object entities.
- Check whether there is a query to obtain all the data in the database query. Generally speaking, if one hundred thousand records are fetched into memory at a time, it may cause memory overflow. This problem is relatively hidden. Before going online, there is less data in the database, which is not easy to cause problems. After going online, there are more data in the database, and a query may cause memory overflow. Therefore, for database queries, try to use paged queries.
- Check whether the collection objects such as List and MAP are not cleared after use. Collection objects such as List and MAP will always have references to objects, so that these objects cannot be reclaimed by GC.
Full English breakfast bro你能在沒有技能的情況下增加敵人嗎 ?
HHH,Full English breakfast bro
Oh that. I thought you asked me what I had for breakfast.... I’ll look into it at some point, many requested that feature.HHH,
敌人无技好用一点。
谷歌浏览器有点NB。
Can you add enemies without skills?