I think the current ID that I'm playing is going to get ban for sure. clear time is too fast.
I think only high damage (x2 or whatever is fine but not over x5) or stunned enemy with normal damage.
Previous in 1.0.0 in multiplayer quest (I use single play with NPC), DMG multiplied & GOD mode was in effect.
Whereas in 1.0.1 DMG did not change in multiplayer quest and my team get damages dealt (so GOD mod no effect either). I wonder if they use a different value for multiplayer quest.