Outdated Bandori (EN/JP) v2.8.13/v3.10.0 [No Damage/Always Perfect/Adjustable Autoplay]

I can continue patching this if you all want : )

Tho I haven't tried the mod yet so you guys will have to test it.
 
I want to know how to make the newest apk by the github tools, plz tell me.

I can continue patching this if you all want : )

Tho I haven't tried the mod yet so you guys will have to test it.
can u send 4.0.2 ver. to me, THX
 
sorry for the late reply, was busy reading visual novels these past days lol

Google Drive (v4.0.2 Update)


if you f'd up customizing the config, just make a new file and paste the codes below


Code:
# Note
## Types
# - Boolean: Only accept true & false as its value, and true means enabled, while false means disabled
# - Float: Fractional value, e.g., 1.0, 10.0, 100.0
# - Int: Integrer, or in idiot's language, a number

[main]
# Boolean | Setting this to false will disables entire functionality
enabled=true

# Boolean
# true = autoplay
# false = manual & always perfect
autoplay=true

# Float | Set to 1.0 for no multiplier
# This option has been disabled for reasons
scoreMultiplier=1.0

[manual]
# Boolean
noDamage=true

[autoplay]
# Int | Probability of doing perfect combo
# If rng% is lower than perfectCombo%, then the game will do perfectCombo, otherwise do either greatCombo or goodCombo (if enabled)
perfectComboProbability=98

# Boolean | Enabling this means that when rng% is greater than perfectCombo%, the game will do either greatCombo or goodCombo
# Logic: if rng% is lower than perfectCombo%, do perfectCombo, otherwise -
#        if greatCombo% is greater than goodCombo%, then do greatCombo, otherwise do goodCombo
# Setting this to false means that when rng% is greater than perfectCombo%, the game will simply do greatCombo
doGoodCombo=false

# Int | Probability of doing miss combo
# Logic: if missCombo% is greater than perfectCombo%, then do missCombo, otherwise continue to the next logic (read above)
missComboProbability=0
 
sorry for the late reply, was busy reading visual novels these past days lol

Google Drive (v4.0.2 Update)


if you f'd up customizing the config, just make a new file and paste the codes below


Code:
# Note
## Types
# - Boolean: Only accept true & false as its value, and true means enabled, while false means disabled
# - Float: Fractional value, e.g., 1.0, 10.0, 100.0
# - Int: Integrer, or in idiot's language, a number

[main]
# Boolean | Setting this to false will disables entire functionality
enabled=true

# Boolean
# true = autoplay
# false = manual & always perfect
autoplay=true

# Float | Set to 1.0 for no multiplier
# This option has been disabled for reasons
scoreMultiplier=1.0

[manual]
# Boolean
noDamage=true

[autoplay]
# Int | Probability of doing perfect combo
# If rng% is lower than perfectCombo%, then the game will do perfectCombo, otherwise do either greatCombo or goodCombo (if enabled)
perfectComboProbability=98

# Boolean | Enabling this means that when rng% is greater than perfectCombo%, the game will do either greatCombo or goodCombo
# Logic: if rng% is lower than perfectCombo%, do perfectCombo, otherwise -
#        if greatCombo% is greater than goodCombo%, then do greatCombo, otherwise do goodCombo
# Setting this to false means that when rng% is greater than perfectCombo%, the game will simply do greatCombo
doGoodCombo=false

# Int | Probability of doing miss combo
# Logic: if missCombo% is greater than perfectCombo%, then do missCombo, otherwise continue to the next logic (read above)
missComboProbability=0
THX SO MUCH
 
sorry for the late reply, was busy reading visual novels these past days lol

Google Drive (v4.0.2 Update)


if you f'd up customizing the config, just make a new file and paste the codes below


Code:
# Note
## Types
# - Boolean: Only accept true & false as its value, and true means enabled, while false means disabled
# - Float: Fractional value, e.g., 1.0, 10.0, 100.0
# - Int: Integrer, or in idiot's language, a number

[main]
# Boolean | Setting this to false will disables entire functionality
enabled=true

# Boolean
# true = autoplay
# false = manual & always perfect
autoplay=true

# Float | Set to 1.0 for no multiplier
# This option has been disabled for reasons
scoreMultiplier=1.0

[manual]
# Boolean
noDamage=true

[autoplay]
# Int | Probability of doing perfect combo
# If rng% is lower than perfectCombo%, then the game will do perfectCombo, otherwise do either greatCombo or goodCombo (if enabled)
perfectComboProbability=98

# Boolean | Enabling this means that when rng% is greater than perfectCombo%, the game will do either greatCombo or goodCombo
# Logic: if rng% is lower than perfectCombo%, do perfectCombo, otherwise -
#        if greatCombo% is greater than goodCombo%, then do greatCombo, otherwise do goodCombo
# Setting this to false means that when rng% is greater than perfectCombo%, the game will simply do greatCombo
doGoodCombo=false

# Int | Probability of doing miss combo
# Logic: if missCombo% is greater than perfectCombo%, then do missCombo, otherwise continue to the next logic (read above)
missComboProbability=0
Can you do EN as well? I don't know how to patch the APK itself but I know how to edit the configuration file
 

Attachments

  • Screenshot_2020-04-17-01-47-01.webp
    Screenshot_2020-04-17-01-47-01.webp
    10.4 KB · Views: 15
Back
Top Bottom