Outdated Bandori (EN/JP) v2.8.13/v3.10.0 [No Damage/Always Perfect/Adjustable Autoplay]

sorry for the late reply, was busy reading visual novels these past days lol

Google Drive (v4.0.2 Update)


if you f'd up customizing the config, just make a new file and paste the codes below


Code:
# Note
## Types
# - Boolean: Only accept true & false as its value, and true means enabled, while false means disabled
# - Float: Fractional value, e.g., 1.0, 10.0, 100.0
# - Int: Integrer, or in idiot's language, a number

[main]
# Boolean | Setting this to false will disables entire functionality
enabled=true

# Boolean
# true = autoplay
# false = manual & always perfect
autoplay=true

# Float | Set to 1.0 for no multiplier
# This option has been disabled for reasons
scoreMultiplier=1.0

[manual]
# Boolean
noDamage=true

[autoplay]
# Int | Probability of doing perfect combo
# If rng% is lower than perfectCombo%, then the game will do perfectCombo, otherwise do either greatCombo or goodCombo (if enabled)
perfectComboProbability=98

# Boolean | Enabling this means that when rng% is greater than perfectCombo%, the game will do either greatCombo or goodCombo
# Logic: if rng% is lower than perfectCombo%, do perfectCombo, otherwise -
#        if greatCombo% is greater than goodCombo%, then do greatCombo, otherwise do goodCombo
# Setting this to false means that when rng% is greater than perfectCombo%, the game will simply do greatCombo
doGoodCombo=false

# Int | Probability of doing miss combo
# Logic: if missCombo% is greater than perfectCombo%, then do missCombo, otherwise continue to the next logic (read above)
missComboProbability=0
 
sorry for the late reply, was busy reading visual novels these past days lol

Google Drive (v4.0.2 Update)


if you f'd up customizing the config, just make a new file and paste the codes below


Code:
# Note
## Types
# - Boolean: Only accept true & false as its value, and true means enabled, while false means disabled
# - Float: Fractional value, e.g., 1.0, 10.0, 100.0
# - Int: Integrer, or in idiot's language, a number

[main]
# Boolean | Setting this to false will disables entire functionality
enabled=true

# Boolean
# true = autoplay
# false = manual & always perfect
autoplay=true

# Float | Set to 1.0 for no multiplier
# This option has been disabled for reasons
scoreMultiplier=1.0

[manual]
# Boolean
noDamage=true

[autoplay]
# Int | Probability of doing perfect combo
# If rng% is lower than perfectCombo%, then the game will do perfectCombo, otherwise do either greatCombo or goodCombo (if enabled)
perfectComboProbability=98

# Boolean | Enabling this means that when rng% is greater than perfectCombo%, the game will do either greatCombo or goodCombo
# Logic: if rng% is lower than perfectCombo%, do perfectCombo, otherwise -
#        if greatCombo% is greater than goodCombo%, then do greatCombo, otherwise do goodCombo
# Setting this to false means that when rng% is greater than perfectCombo%, the game will simply do greatCombo
doGoodCombo=false

# Int | Probability of doing miss combo
# Logic: if missCombo% is greater than perfectCombo%, then do missCombo, otherwise continue to the next logic (read above)
missComboProbability=0
THX SO MUCH
 
sorry for the late reply, was busy reading visual novels these past days lol

Google Drive (v4.0.2 Update)


if you f'd up customizing the config, just make a new file and paste the codes below


Code:
# Note
## Types
# - Boolean: Only accept true & false as its value, and true means enabled, while false means disabled
# - Float: Fractional value, e.g., 1.0, 10.0, 100.0
# - Int: Integrer, or in idiot's language, a number

[main]
# Boolean | Setting this to false will disables entire functionality
enabled=true

# Boolean
# true = autoplay
# false = manual & always perfect
autoplay=true

# Float | Set to 1.0 for no multiplier
# This option has been disabled for reasons
scoreMultiplier=1.0

[manual]
# Boolean
noDamage=true

[autoplay]
# Int | Probability of doing perfect combo
# If rng% is lower than perfectCombo%, then the game will do perfectCombo, otherwise do either greatCombo or goodCombo (if enabled)
perfectComboProbability=98

# Boolean | Enabling this means that when rng% is greater than perfectCombo%, the game will do either greatCombo or goodCombo
# Logic: if rng% is lower than perfectCombo%, do perfectCombo, otherwise -
#        if greatCombo% is greater than goodCombo%, then do greatCombo, otherwise do goodCombo
# Setting this to false means that when rng% is greater than perfectCombo%, the game will simply do greatCombo
doGoodCombo=false

# Int | Probability of doing miss combo
# Logic: if missCombo% is greater than perfectCombo%, then do missCombo, otherwise continue to the next logic (read above)
missComboProbability=0
Can you do EN as well? I don't know how to patch the APK itself but I know how to edit the configuration file
 

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