Firstly thank you, for the very prompt update.
However i was hoping it was just like the v4.5.0 where the opposing creatures still had their health.
0 health cause some matches to go in a long loop due to the token summon getting bugged - example "summon zombie when creature dies" then summoned zombie dies and summons another and so on and so forth.
Firstly thank you, for the very prompt update.
However i was hoping it was just like the v4.5.0 where the opposing creatures still had their health.
0 health cause some matches to go in a long loop due to the token summon getting bugged - example "summon zombie when creature dies" then summoned zombie dies and summons another and so on and so forth.