Outdated Azur Lane v1.2.84 EN [MOD] 10/31/18 Hotfix

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I only use weak enemy now, no godmode/cooldown/damage xD

hmm. now that you've mentioned it, i've never tried weak enemy. i'll give it a try.
i initially used godmode/cooldown in chapters 1 to 7, from lvl 10 to 60+ right now. no ban yet. oil cost is around 20~30 always, like a maxed fletcher fleet.

now i'm worried of the clear time being too fast. i don't use the auto in ch7 and 8.
 
How weak the enemies became? Is it one hit kill? Never tried this one
not 1 hit kill, its around 2-3 hit and they hit you back with full damage xD
so if you use underlevel/underpowered fleet, they will fail

hmm. now that you've mentioned it, i've never tried weak enemy. i'll give it a try.
i initially used godmode/cooldown in chapters 1 to 7, from lvl 10 to 60+ right now. no ban yet. oil cost is around 20~30 always, like a maxed fletcher fleet.

now i'm worried of the clear time being too fast. i don't use the auto in ch7 and 8.
normal clear time for world 6+ is 2.10-2.20 I guess, kinda flagged your account if you clear it in 2.40 or 2.30
 
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no ban yet.
Devs don't ban instantly unless very serious cheaters

ban wave inc
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Devs don't ban instantly unless very serious cheaters

ban wave inc
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well, using the mod means accepting the possibility of a ban. i'm prepared for the worst. i even have a backup account with pretty good SR ships already.
 
Heads up, there is a chance of a ban wave arriving soon, probably after the event according to someone from their discord. It seems like it will prioritize those with abnormal stat history, damage and how fast you progress.
 
can any kind sir post a step by step tutorial on how to use the autopatcher pls
i keep getting exceptions and i dont know why
Are you using it on the "scripts" file itself from that folder?
 
Me too, I'm getting the exact same output.
For reference, here's how I built my exe:

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There is actually 3 builds you have to do (CLI, AL, Rewriter) and 3rd party packages that need to be added to the folder for it to work (Luajit, some others).

Here is roughly what it should look like:
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i reccomend stop using mods till event is over, even if u play safe theres a chance they picked it up
 
There is actually 3 builds you have to do (CLI, AL, Rewriter) and 3rd party packages that need to be added to the folder for it to work (Luajit, some others).
Well yikes, I don't have Rewriter.exe.
I believe I already followed the instructions correctly. I wonder what's the fault in here, was it my compiler or was it the (incomplete) files?
Okay, I think I figured it out already, I'm very much closer to the truth :D
 
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Well yikes, I don't have Rewriter.exe.
I believe I already followed the instructions correctly. I wonder what's the fault in here, was it my compiler or was it the (incomplete) files?
Okay, I think I figured it out already, I'm very much closer to the truth :D
how did you solve it?
 
how did you solve it?
Actually, I only "half-solved" it. I did manage to generate a Rewriter.exe, but I'm still getting the same debug exceptions. Haha maybe this autopatcher really isn't for me. I'll give up for now.
 
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