Outdated Azur Lane v1.2.84 EN [MOD] 10/31/18 Hotfix

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got the compile to work, thanks

however im still leaning towards wanting to use the nooil, to test how fast one can get ban and such
 
Actually, I only "half-solved" it. I did manage to generate a Rewriter.exe, but I'm still getting the same debug exceptions. Haha maybe this autopatcher really isn't for me. I'll give up for now.
how did you generate Rewriter.exe? I'm very lost atm
 
the files are literally in the same folder where u got the patcher
The only file i found in the Rewrite folder is main.go, I have no idea where or how to generate it.
If you know how to generate it please share it with me
 
The only file i found in the Rewrite folder is main.go, I have no idea where or how to generate it.
If you know how to generate it please share it with me
doesn't take long to learn how to compile and stuff, you don't even need to write any code on this one, everything is done. since the op update the mod theres almost no need for this anyway
 
doesn't take long to learn how to compile and stuff, you don't even need to write any code on this one, everything is done. since the op update the mod theres almost no need for this anyway
nevertheless, i would still like to know how to use the autopatcher
 
nevertheless, i would still like to know how to use the autopatcher
You have to be a member of the secret society to learn how to use this open source tool. /s

Nevertheless, you're not going to get much help. The creator of the program (k0np4ku) was very anti-walk through / hand holding. All people who compiled it themselves are going to respect the creators wishes and keep it to themselves. Its really not that hard if you have even a little experience compiling; A lot of people here try nothing and nothing doesn't get them far.

If you keep at it, I'm sure you can figure it out.
 
nevertheless, i would still like to know how to use the autopatcher
why dont you start by watching youtube tutorials and such? also in line with ^ here

if your not willing to learn, just get the script off op, it's the same eitherway
 
I managed to compile everything, but the mods doesn't work for me its just like the original, the script builder DOES create the files but they work just like normal, no mods at all on them... any idea?..


Azurlane_2018-10-15_09-44-29.webp
 
I managed to compile everything, but the mods doesn't work for me its just like the original, the script builder DOES create the files but they work just like normal, no mods at all on them... any idea?..


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install python and apply extended path after installation and python path
 
There's no reason to do no oils as it'll just flag your account anyways. Just play "legit" so you don't get banned and don't be clearing maps under 5 seconds if anything. Just think about what fleets a normal person would use
in other words, don't use other scripts. use godmode instead
 
server up now guys, you can try to log in to the game.
i already log in & everything just fine.
Maybe the ban wave will come after event Visitor dyed in red are done.
I recall someone already post SS of it about ban wave.
Sorry for my bad english
 
server up now guys, you can try to log in to the game.
i already log in & everything just fine.
Maybe the ban wave will come after event Visitor dyed in red are done.
I recall someone already post SS of it about ban wave.
Sorry for my bad english
need the SS
 
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