Exclusive DRAGON BALL Z DOKKAN BATTLE v6.0.5 [+6 FEATURES]

Oop, @iAlex, I believe you forgot a little something on Mod1(haven't tested Mod2 yet). About the HP(a.k.a God Mode), it is still at the usual 999999. However, the cap Is the same as the God Mode's HP. Whereas in the older versions of the same mod, the health cap was exponentially bigger. Making transformations lower than 10% HP possible.

Is it too much to ask that the HP cap is raised like before? Would help quite a bit! Here's a photo presentation. Thanks in advance!
Screenshot_20200708-130056_Dokkan.jpg


Here, I found another one from the previous version on my gallery. So it gives you an idea of what I'm pointing out lol.
20200708_130747.jpg
 
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Yeppers. Its such a small detail, but the impact is.. rather huge- for the ones that like transformations at low HP lol.
 
on my end code seems fine, did you try mod 2 tho ?
only mod 2 is meant for transformations

I think what he is trying to say is that in the 2nd screenshot example its more beneficial for mod 1 to have the HP frozen at 10% (999999/1111443312) because most units can transform at this HP level. I enjoyed MOD 1 also this way, now it is 999999/999999 my cards don't transform because you never reach this threshold. It would be nice if MOD 1 also froze HP at 10% like in the 2nd screenshot example provided above by @JustAPlayer.

MOD 2 is for transformations but it doesn't have the massive amounts of damage.

Just my 2 cents, thank you for your hard work and keeping this mod updated, much love <3
 
I think what he is trying to say is that in the 2nd screenshot example its more beneficial for mod 1 to have the HP frozen at 10% (999999/1111443312) because most units can transform at this HP level. I enjoyed MOD 1 also this way, now it is 999999/999999 my cards don't transform because you never reach this threshold. It would be nice if MOD 1 also froze HP at 10% like in the 2nd screenshot example provided above by @JustAPlayer.

MOD 2 is for transformations but it doesn't have the massive amounts of damage.

Just my 2 cents, thank you for your hard work and keeping this mod updated, much love <3
oh ok, will freeze mod 1 to 10k too
easier :D
 
Well.. I couldn't have rephased it any better haha. Yeah, that is what I meant to say, thanks Fibonachi. And thank you Alex for better understanding now, since they also liked the idea of the transformations at low HP levels lol.
 
@iAlex, first I want to thank you for considdering changing MOD 1 to freeze hp to 10k. Second, I believe you kind of missed the mark here as the point was the minimum hp be 10% of the max hp 😅 (min10,000/total100,000) as this makes no difference from the MOD1 you made previously. The way it works how most character transform is when you reach low hp 10% compared to the maximum 100%. So if you freeze Hp to 10k then maximum Total hp must be 100k for it to work.
At any rate the MOD1 does everything it needs to, besides the transformations. I hope I made it clear 😇
Screenshot_20200710-103608_Dokkan.webp
 
@iAlex, first I want to thank you for considdering changing MOD 1 to freeze hp to 10k. Second, I believe you kind of missed the mark here as the point was the minimum hp be 10% of the max hp 😅 (min10,000/total100,000) as this makes no difference from the MOD1 you made previously. The way it works how most character transform is when you reach low hp 10% compared to the maximum 100%. So if you freeze Hp to 10k then maximum Total hp must be 100k for it to work.
At any rate the MOD1 does everything it needs to, besides the transformations. I hope I made it clear 😇
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ah fuck me haha
will make max to 100K later and see if all ok :D
 
Yeah... its not quite simple to get ones' requests when your first language is not english haha. You get little mess-ups here and there. Overall, the only change needed is for the HP cap to be at 100K and it'll all be good. Thanks again for trying, though. We all appreciate the hard work and the fact that you're putting your time into it for us. :D
 
would it be possible to make a mod with something similar to the optc one wave clear mod? something like instant win after one kill
 
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