Approved How to mod games with LIBs (not Unity)

How to find the offset of fields or properties, on GameAssembly.dll and dum.cs it looks like this:
private uint _fight; // 0x38
private uint _level; // 0x3C
private uint _hp; // 0x40
private uint _maxhp; // 0x44
I don't know how to find it in ida pro, please give me a suggestion or a keyword, I can use google!
 
How to find the offset of fields or properties, on GameAssembly.dll and dum.cs it looks like this:
private uint _fight; // 0x38
private uint _level; // 0x3C
private uint _hp; // 0x40
private uint _maxhp; // 0x44
I don't know how to find it in ida pro, please give me a suggestion or a keyword, I can use google!
that is a field and it's a relative location where to find that once you have a pointer to an object of that class
IDA can help but the suggested way is to use a hooking framework like MSHook, Dobby etc and get an object of that type then access the things you need :)

based on what you asked I suggest to start studying some programming and keep it simple for starters ... just a tip from a nobody
GL HF
 
Back
Top Bottom