Outdated Dragon Project - VER. 1.1.3 [Attack, Defense, Speed, Immunity]

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So far this is what I summed up. For less chance of being banned.

Play Mod afterr you finished turorial.

Don't grab gifts with mod / grab gifts with original account.

Play solo in lounge / behemoth encounters can be risky due to other players joining.

Joining your mod lounge with main may be risky.

Solo boss summons. (Not sure if joining your main account is risky... testing that now bye bye main account... lol)

Don't play mod from 4 hours before daily reward reset time till after.

ITSHYEMIN please note these on your mod details. People don't always read entire thread before testing themself.
 
Fixed immunity to negative status and added group play version. Personally, the only thing that I think detects the mod is the daily log in. I've been playing for months by following that one rule. How did you guys get banned? Mid-game or when you try to log in? If it's when you try to log in, it's definitely because you missed the daily.
 
Fixed immunity to negative status and added group play version. Personally, the only thing that I think detects the mod is the daily log in. I've been playing for months by following that one rule. How did you guys get banned? Mid-game or when you try to log in? If it's when you try to log in, it's definitely because you missed the daily.
Seems to be working good bro. Have had no issues. Alot better with less damage actually get a chance to break parts now lol. Did you just update the mod or explaining what you did to 1.1.3 mod
 
Seems to be working good bro. Have had no issues. Alot better with less damage actually get a chance to break parts now lol. Did you just update the mod or explaining what you did to 1.1.3 mod
Immunity to debuffs didn’t work so I fixed it and uploaded a new one.
 
There is a chance but you have to be smart too. Whenever I want use the mod, I always make it new one (2nd account) cuz they can trace your Hunter ID log. How dmg output you are, with who your are playing and etc. So high chances your main acc wont get ban.

Like I said, don't over use to it. Well I'm sorry to hear you got ban. Just be careful next time.

I'm using it with dual account but in the same lounge, have no idea the damage output i can reach. But if it last empiris behemoth on expedition it would be more than a couple of hit bcause, i have 12 more parts break with this mod. Well thanks, but its okay, i have two main account so its not too hurt to know my account had been banned, anyway i just want share what i've been through with this mod so any other player can use it wisely more than me.
 
Fixed immunity to negative status and added group play version. Personally, the only thing that I think detects the mod is the daily log in. I've been playing for months by following that one rule. How did you guys get banned? Mid-game or when you try to log in? If it's when you try to log in, it's definitely because you missed the daily.
How do you explain this? I started a new test account. Played a few summoned games privately with my main. Left all gifts/rewards alone. Still got BANNED... lol main is still safe
 
How do you explain this? I started a new test account. Played a few summoned games privately with my main. Left all gifts/rewards alone. Still got BANNED... lol main is still safe
Claiming achievements and rewards in the mail should be fine. I tested a new account on the events and it still lives lol. I’ve never played dual accounts before, maybe that’s why you got banned(?).
 
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All Ban are from people reporting your ID.
There is no way to detect the mod, only way is by looking at the output of damage you take or do to high lvl monster. Once someone report you, Dev look over ur account... if everything look too OP its obvious that account cheating.

This game gets boring fast, I even started using the mod on my main account.

The Group mod def should be set to where you still take 20-30damage per hit. Enought to not die and still heal.
Atk should be set to the amount of a Dual Heat blade. Keep speed normal. This should keep other from assuming ur cheating or not.
 
All Ban are from people reporting your ID.
There is no way to detect the mod, only way is by looking at the output of damage you take or do to high lvl monster. Once someone report you, Dev look over ur account... if everything look too OP its obvious that account cheating.

This game gets boring fast, I even started using the mod on my main account.

The Group mod def should be set to where you still take 20-30damage per hit. Enought to not die and still heal.
Atk should be set to the amount of a Dual Heat blade. Keep speed normal. This should keep other from assuming ur cheating or not.
Either way it's an awesome mod dude keep up the good work :) and without the mod the game Is pretty boring
 
So far this is what I summed up. For less chance of being banned.

Play Mod afterr you finished turorial.

Don't grab gifts with mod / grab gifts with original account.

Play solo in lounge / behemoth encounters can be risky due to other players joining.

Joining your mod lounge with main may be risky.

Solo boss summons. (Not sure if joining your main account is risky... testing that now bye bye main account... lol)

Don't play mod from 4 hours before daily reward reset time till after.

ITSHYEMIN please note these on your mod details. People don't always read entire thread before testing themself.


hmm.. I did notice collecting daily task got abit freaky which suddenly change to japanese. Not sure how i got jack since i play solo on private lounge. I put recruit only just incase so that no one could join. Maybe i got busted due to collecting daily reward. good thing i'm still testing.
 
Like I've said before, this mod is meant to help farm materials in the expeditions at high level. The ones on the event banner to be specific. I feel that increasing the movement speed is necessary because you have to run through disgusting amount of portals to find the behemoth. I've noticed that the immunity isn't working and I am working on fixing it. I think I will make a separate mod for "group play" while I'm doing that, though I don't think it's going to be very useful and the system will probably detect it anyway because it's still a mod.

Oh. well, i was just suggesting anyway but in your point of view, yeah, it's good to move fast to change portal quickly cause them cooboo or what the fly thing can be very annoying in the expedition or the normal map. I think group play mod might be risky.
 
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