Unbundle/Unpack unity dll's

Devious

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12/01/16
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Hey, I've been stomped at trying to find out how to extract the dll's from games like modern strike online 1.17.3. They have somehow put the assembly files into a .dat file. Is there a program or to reverse this process or does anyone know how to recover the dll' s and make the project normal again? People over at apkpure figured out out.
 
not really, unfortunately since its literally il (il = C# compiled machine code that Reflector uses) 2 cpp (C++, the native language code used in so files, which best method to work with is IDA)

good luck and godspeed lol
 
It's there an certain app that produces the dll's from .dat? All I found was il2cpp dumper... But it doesn't extract dlls... You know any examples or tutorials?
 
Not that i know. But you can get function offset from il2cpp dumper and hook to that function if you really need freedom of editing, not byte-by-byte patching.
 
Yea, I was looking to dump the dll needed for editing assembly with Reflexil.
 
just curious what does this have to do with Metadata. dat dumping? don't get me wrong sounds like a useful project, but probably needs its own thread
Basically what everyone like for editing dll is that you dont really need to worry about how much bytes or instruction can be replaced. Binary patch to libso, you need to careful for how much bytes patched. So, by hooking to orig function you dont really need to worry how much bytes is patched.
 
ok i get that, it also means i was right, that needs is own thread as well, more useful as general purpose tool, here people may think it's only specifically a solution for il2cpp programmed games.
def going to be following that repo though, and idk if you saw my topic regarding a project I'm working on which is an open source AIO RE tool, and i might be interested in adding that library to it. I'm still a few months out before i make any final decisions on tools it will be providing but function hooking would definitely be up there so might be hitting you up for permission at that time, thanks for the info
 
dump the metadata and look for functions you find interesting with notepadd++ use HxD to edit these funuctions
 
anyone, can u guys help me. edit my framework.unity3d files assambly .dll
 
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